"Final Implementation Usage"

public class ExampleTypeOne : IMixinAlpha, IMixinBeta {
    public ExampleTypeOne(int alphaInt, string alphaString) {
        this.SetAlphaInt(alphaInt);
        this.SetAlphaString(alphaString);
    }
 
    public virtual bool BetaFoobar() {
        return this.GetBetaFloat() >= this.GetBetaInt() * 3;
    }
}
 
public class ExampleTypeTwo : ExampleTypeOne {
    public ExampleTypeTwo(int alphaInt, string alphaString) : base(alphaInt, alphaString) { }
 
    public override bool BetaFoobar() {
        return this.GetBetaFloat() >= this.GetBetaInt() * 4;
    }
}
 
static void Main(string[] args) {
    ComponentExtensions.PopulateVirtualTable();
 
    ExampleTypeOne one = new ExampleTypeOne(2, "Cool");
    one.SetBetaFloat(30f);
    one.SetBetaInt(10);
    Console.WriteLine(one.GetAlphaInt() + one.GetAlphaString()); // "2Cool"
    Console.WriteLine(one.BetaFoobar()); // "True"
 
    ExampleTypeTwo two = new ExampleTypeTwo(3, "Spooky");
    two.SetBetaFloat(30f);
    two.SetBetaInt(10);
    Console.WriteLine(two.GetAlphaInt() + two.GetAlphaString()); // "3Spooky"
    Console.WriteLine(two.BetaFoobar()); // "False"
 
    Console.WriteLine((one as IMixinBeta).BetaFoobar()); // "True"
    Console.WriteLine((two as IMixinBeta).BetaFoobar()); // "False"
 
    Console.ReadKey();
}


Code snippet taken from "Simulating Multiple Inheritance In C#".